ABOUT


Taco Armada Games is an Indie Developer working on small projects, as well as offering contract Animation, FX, and Tech Art focused services. 


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Founded by Travis Guadan in 2026

Travis has been in the Game Industry since Game Boy Advanced games were still in development, and after experiencing yet another studio closure decided to throw his own hat into the ring. You can see more of Travis' work over the years on his personal website taganimation.com

SERVICES


We have a whole lot of experience in a lot of different areas, here's how we can help you: 

  Animation:   Our primary service to offer. 3D characters, puppet rigs, props, etc.
  Particle FX:   Particle systems, dust kickups, attack fx, casting spells, with light node based shader support.
  Production Art:   Asset integration naming conventions and just making in-engine assets behave the way you want.
  Tech Art:   We can help with rigging and authoring tools using Python & C++, primarily focused on asset authoring.
  Advisory:   We are well versed in project pipelines, scope, asset management and more.
  Prototyping:   Quick turnaround assets to prototype features, character behaviors, and more.


PROJECTS


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Pancho Vita

Pancho Vita is a 2.5d platformer with Metroidvania influence. A vertical slice demo is in development.
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AAA Mobile Game Developer 

We are currently contracting with a AAA Mobile Game Developer, but we are open to more contracts! Inquire below.    


GET IN TOUCH


Located in Seattle, WA
If you're interested in contracting our services you can reach out to: contact@tacoarmada.com

Are you an Independent Developer just getting started in the industry and looking help?
Reach out to: indie@tacoarmada.com